trait
MatrixWildcard extends Mat
Value Members
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def
!=(b: Float): Mat
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def
!=(b: Mat): Mat
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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def
*(b: Float): Mat
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def
**(b: Mat): Mat
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def
*@(b: Float): Mat
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def
*@(b: Mat): Mat
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def
*^(b: Mat): Mat
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def
+(b: Float): Mat
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def
-(b: Float): Mat
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def
/(b: Float): Mat
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def
/<(b: Mat): Mat
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def
<(b: Float): Mat
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def
<--(b: Mat): Mat
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def
<=(b: Float): Mat
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def
<=(b: Mat): Mat
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def
==(b: Float): Mat
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def
==(b: Mat): Mat
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final
def
==(arg0: Any): Boolean
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def
===(b: Float): Mat
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def
===(b: Mat): Mat
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def
>(b: Float): Mat
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def
>=(b: Float): Mat
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def
>=(b: Mat): Mat
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def
GUID: Long
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def
Tx(b: Mat): Mat
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def
\\(b: Mat): Mat
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def
^(b: Float): Mat
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def
^*(b: Mat): Mat
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def
apply(a: Int, b: Mat): Mat
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def
apply(a: Mat, b: Int): Mat
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def
apply(a: Mat, b: Mat): Mat
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def
apply(a: Mat): Mat
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def
apply(a: Int, b: GIMat): Mat
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def
apply(a: GIMat, b: Int): Mat
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def
apply(a: Int, b: IMat): Mat
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def
apply(a: IMat, b: Int): Mat
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def
apply(a: IMat): Mat
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final
def
asInstanceOf[T0]: T0
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def
clear: Mat
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def
clearLower: Mat
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def
clearLower(i: Int): Mat
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def
clearUpper: Mat
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def
clearUpper(i: Int): Mat
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def
clone(): AnyRef
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def
colslice(a: Int, b: Int): Mat
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def
colslice(a: Int, b: Int, out: Mat, c: Int): Mat
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def
colslice(a: Int, b: Int, out: Mat): Mat
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def
contents: Mat
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def
copy: Mat
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def
copyTo(a: Mat): Mat
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def
ddot(b: Mat): Double
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def
dot(b: Mat): Mat
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def
dotr(b: Mat): Mat
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def
dv: Double
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
finalize(): Unit
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def
free: Mat
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final
def
getClass(): Class[_]
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def
hashCode(): Int
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def
iones(nr: Int, nc: Int): Mat
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final
def
isInstanceOf[T0]: Boolean
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def
izeros(nr: Int, nc: Int): Mat
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def
length: Int
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def
mytype: String
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val
ncols: Int
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final
def
ne(arg0: AnyRef): Boolean
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def
newcopy: Mat
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def
nnz: Int
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def
notImplemented0(s: String): Mat
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def
notImplemented1(s: String, that: Mat): Mat
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def
notImplemented2(s: String, that: Float): Mat
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def
notImplementedd(s: String): Double
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def
notImplementedf(s: String): Float
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def
notImplementedi(s: String): Int
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def
notImplementedl(s: String): Long
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final
def
notify(): Unit
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final
def
notifyAll(): Unit
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val
nrows: Int
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def
on(b: Mat): Mat
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def
ones(nr: Int, nc: Int): Mat
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def
recycle(nr: Int, nc: Int, nnz: Int): Mat
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def
rowslice(a: Int, b: Int): Mat
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def
rowslice(a: Int, b: Int, out: Mat, c: Int): Mat
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def
rowslice(a: Int, b: Int, out: Mat): Mat
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def
set(v: Double): Mat
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def
set(v: Float): Mat
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def
setGUID(v: Long): Unit
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final
def
synchronized[T0](arg0: ⇒ T0): T0
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def
t: Mat
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def
toString(): String
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def
unary_-(): Mat
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def
update(a: Int, b: Int, v: Long): Mat
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def
update(a: Int, b: Int, v: Int): Mat
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def
update(a: Int, b: Int, v: Double): Mat
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def
update(a: Int, b: Int, v: Float): Mat
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def
update(a: Int, v: Long): Mat
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def
update(a: Int, v: Int): Mat
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def
update(a: Int, v: Double): Mat
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def
update(a: Int, v: Float): Mat
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def
update(a: Int, b: Mat, v: Long): Mat
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def
update(a: Mat, b: Int, v: Long): Mat
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def
update(a: Mat, b: Mat, v: Long): Mat
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def
update(a: Mat, v: Long): Mat
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def
update(a: Int, b: Mat, v: Double): Mat
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def
update(a: Mat, b: Int, v: Double): Mat
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def
update(a: Mat, b: Mat, v: Double): Mat
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def
update(a: Mat, v: Double): Mat
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def
update(a: Int, b: Mat, v: Float): Mat
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def
update(a: Mat, b: Int, v: Float): Mat
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def
update(a: Mat, b: Mat, v: Float): Mat
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def
update(a: Mat, v: Float): Mat
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def
update(a: Int, b: Mat, v: Int): Mat
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def
update(a: Mat, b: Int, v: Int): Mat
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def
update(a: Mat, b: Mat, v: Int): Mat
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def
update(a: Mat, v: Int): Mat
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def
update(a: Int, b: Mat, v: Mat): Mat
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def
update(a: Mat, b: Int, v: Mat): Mat
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def
update(a: Mat, b: Mat, v: Mat): Mat
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def
update(a: Mat, v: Mat): Mat
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def
update(a: IMat, b: GIMat, c: Double): Mat
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def
update(a: GIMat, b: IMat, c: Double): Mat
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def
update(a: Int, b: GIMat, c: Double): Mat
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def
update(a: GIMat, b: Int, c: Double): Mat
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def
update(a: GIMat, b: GIMat, c: Double): Mat
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def
update(a: GIMat, b: Double): Mat
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def
update(a: IMat, b: GIMat, c: Float): Mat
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def
update(a: GIMat, b: IMat, c: Float): Mat
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def
update(a: Int, b: GIMat, c: Float): Mat
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def
update(a: GIMat, b: Int, c: Float): Mat
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def
update(a: GIMat, b: GIMat, c: Float): Mat
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def
update(a: GIMat, b: Float): Mat
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def
update(a: IMat, b: GIMat, c: Int): Mat
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def
update(a: GIMat, b: IMat, c: Int): Mat
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def
update(a: Int, b: GIMat, c: Int): Mat
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def
update(a: GIMat, b: Int, c: Int): Mat
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def
update(a: GIMat, b: GIMat, c: Int): Mat
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def
update(a: GIMat, b: Int): Mat
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def
update(a: Int, b: GIMat, m: Mat): Mat
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def
update(a: GIMat, b: Int, m: Mat): Mat
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def
update(a: Int, b: IMat, c: Long): Mat
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def
update(a: IMat, b: Int, c: Long): Mat
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def
update(a: IMat, b: IMat, c: Long): Mat
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def
update(a: IMat, b: Long): Mat
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def
update(a: Int, b: IMat, c: Double): Mat
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def
update(a: IMat, b: Int, c: Double): Mat
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def
update(a: IMat, b: IMat, c: Double): Mat
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def
update(a: IMat, b: Double): Mat
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def
update(a: Int, b: IMat, c: Float): Mat
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def
update(a: IMat, b: Int, c: Float): Mat
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def
update(a: IMat, b: IMat, c: Float): Mat
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def
update(a: IMat, b: Float): Mat
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def
update(a: Int, b: IMat, c: Int): Mat
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def
update(a: IMat, b: Int, c: Int): Mat
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def
update(a: IMat, b: IMat, c: Int): Mat
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def
update(a: IMat, b: Int): Mat
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def
update(a: Int, b: IMat, m: Mat): Mat
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def
update(a: IMat, b: Int, m: Mat): Mat
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def
update(a: IMat, b: Mat): Mat
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final
def
wait(): Unit
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final
def
wait(arg0: Long, arg1: Int): Unit
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final
def
wait(arg0: Long): Unit
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def
xT(b: Mat): Mat
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def
zeros(nr: Int, nc: Int, nnz: Int): Mat
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def
zeros(nr: Int, nc: Int): Mat
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def
∘(b: Float): Mat
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def
∙→(b: Mat): Mat
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def
∙∙(b: Mat): Double
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Inherited from AnyRef
Inherited from Any