object
SciFunctions
Value Members
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final
def
!=(arg0: Any): Boolean
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final
def
##(): Int
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final
def
==(arg0: Any): Boolean
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final
val
BRNG: Int
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def
GPUmem: (Float, Long, Long)
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def
LXdist(a: FMat, b: FMat, p: Float): FMat
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def
LXdist(a: GMat, b: GMat, p: Float): GMat
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def
LXdist(a: FMat, b: FMat, omat: FMat, p: Float): FMat
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def
LXdist(a: GMat, b: GMat, omat: GMat, p: Float): GMat
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def
LXdistance(a: FMat, b: FMat, omat: Mat, p: Float): FMat
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final
val
METHOD: Int
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final
val
SEED: Int
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final
val
VMLdefault: Int
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final
val
VMLfast: Int
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final
val
VMLturbo: Int
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def
_mean(a: Mat, dim0: Int): Mat
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def
_variance(a: Mat, dim0: Int): Mat
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def
abs(a: Mat): Mat
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def
abs(a: Mat, b: Mat): Mat
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val
absDFun: (Double) ⇒ Double
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val
absFun: (Float) ⇒ Float
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def
acos(a: Mat): Mat
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def
acos(a: Mat, b: Mat): Mat
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def
acos(in: GMat, out: Mat): GMat
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val
acosDFun: (Double) ⇒ Double
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val
acosFun: (Float) ⇒ Float
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def
acosh(a: Mat): Mat
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def
acosh(a: Mat, b: Mat): Mat
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def
acosh(in: GMat): GMat
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def
acosh(in: GMat, out: Mat): GMat
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def
acosh(a: CMat, out: Mat): CMat
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def
acosh(a: FMat, out: Mat): FMat
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def
acosh(a: DMat, out: Mat): DMat
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val
acoshDFun: (Double) ⇒ Double
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val
acoshFun: (Float) ⇒ Float
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def
applyCFun(a: CMat, omat: Mat, vfn: (Int, Array[Float], Array[Float]) ⇒ Unit, efn: (Float, Float) ⇒ (Float, Float), nflops: Long): CMat
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def
applyCSFun(a: CMat, omat: Mat, vfn: (Int, Array[Float], Array[Float]) ⇒ Unit, efn: (Float, Float) ⇒ Float, nflops: Long): FMat
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def
applyD2Fun(a: DMat, b: DMat, omat: Mat, vfn: (Int, Array[Double], Array[Double], Array[Double]) ⇒ Unit, efn: (Double, Double) ⇒ Double, nflops: Long): DMat
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def
applyD2xFun(a: DMat, b: Double, omat: Mat, vfn: (Int, Array[Double], Double, Array[Double]) ⇒ Unit, efn: (Double, Double) ⇒ Double, nflops: Long): DMat
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def
applyDFun(a: DMat, omat: Mat, vfn: (Int, Array[Double], Array[Double]) ⇒ Unit, efn: (Double) ⇒ Double, nflops: Long): DMat
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def
applyDFunV(a: DMat, omat: Mat, vfn: (Int, Array[Double], Array[Double]) ⇒ Unit, efn: (Int, Array[Double], Array[Double]) ⇒ Unit, nflops: Long): DMat
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def
applyGDfun(in: GDMat, opn: Int, kflops: Long): GDMat
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def
applyGDfun(in: GDMat, omat: Mat, opn: Int, kflops: Long): GDMat
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def
applyGDfun2(a: GDMat, b: GDMat, opn: Int, kflops: Long): GDMat
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def
applyGDfun2(a: GDMat, b: GDMat, omat: Mat, opn: Int, kflops: Long): GDMat
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def
applyGfun(in: GMat, opn: Int, kflops: Long): GMat
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def
applyGfun(in: GMat, omat: Mat, opn: Int, kflops: Long): GMat
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def
applyGfun2(a: GMat, b: GMat, opn: Int, kflops: Long): GMat
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def
applyGfun2(a: GMat, b: GMat, omat: Mat, opn: Int, kflops: Long): GMat
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def
applyS2Fun(a: FMat, b: FMat, omat: Mat, vfn: (Int, Array[Float], Array[Float], Array[Float]) ⇒ Unit, efn: (Float, Float) ⇒ Float, nflops: Long): FMat
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def
applyS2xFun(a: FMat, b: Float, omat: Mat, vfn: (Int, Array[Float], Float, Array[Float]) ⇒ Unit, efn: (Float, Float) ⇒ Float, nflops: Long): FMat
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def
applySFun(a: FMat, omat: Mat, vfn: (Int, Array[Float], Array[Float]) ⇒ Unit, efn: (Float) ⇒ Float, nflops: Long): FMat
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def
applySFunV(a: FMat, omat: Mat, vfn: (Int, Array[Float], Array[Float]) ⇒ Unit, efn: (Int, Array[Float], Array[Float]) ⇒ Unit, nflops: Long): FMat
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final
def
asInstanceOf[T0]: T0
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def
asin(a: Mat): Mat
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def
asin(a: Mat, b: Mat): Mat
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def
asin(in: GMat, out: Mat): GMat
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val
asinDFun: (Double) ⇒ Double
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val
asinFun: (Float) ⇒ Float
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def
asinh(a: Mat): Mat
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def
asinh(a: Mat, b: Mat): Mat
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def
asinh(in: GMat): GMat
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def
asinh(in: GMat, out: Mat): GMat
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def
asinh(a: CMat, out: Mat): CMat
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def
asinh(a: FMat, out: Mat): FMat
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def
asinh(a: DMat, out: Mat): DMat
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val
asinhDFun: (Double) ⇒ Double
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val
asinhFun: (Float) ⇒ Float
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def
atan(a: Mat): Mat
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def
atan(a: Mat, b: Mat): Mat
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def
atan(in: GMat, out: Mat): GMat
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def
atan2(a: Mat, b: Mat): Mat
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def
atan2(a: Mat, b: Mat, c: Mat): Mat
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val
atan2DFun: (Double, Double) ⇒ Double
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val
atan2Fun: (Float, Float) ⇒ Float
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val
atanDFun: (Double) ⇒ Double
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val
atanFun: (Float) ⇒ Float
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def
atanh(in: GMat): GMat
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def
atanh(in: GMat, out: Mat): GMat
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def
atanh(a: CMat, out: Mat): CMat
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def
atanh(a: FMat, out: Mat): FMat
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def
atanh(a: DMat, out: Mat): DMat
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val
atanhDFun: (Double) ⇒ Double
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val
atanhFun: (Float) ⇒ Float
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def
bernrnd(p: Double, m: Int, n: Int): IMat
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def
bernrnd(p: Double, out: IMat): IMat
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def
betarnd(p: Float, q: Float, m: Int, n: Int): FMat
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def
betarnd(p: Float, q: Float, out: FMat): FMat
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def
binornd(k: Int, p: Double, m: Int, n: Int): IMat
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def
binornd(k: Int, p: Double, out: IMat): IMat
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def
canconnect(i: Int): (Int, Int)
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def
cauchyrnd(a: Float, b: Float, m: Int, n: Int): FMat
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def
cauchyrnd(a: Float, b: Float, out: FMat): FMat
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def
ceil(a: Mat): Mat
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def
ceil(a: Mat, b: Mat): Mat
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def
ceil(in: GMat, out: Mat): GMat
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val
ceilDFun: (Double) ⇒ Double
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val
ceilFun: (Float) ⇒ Float
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def
clone(): AnyRef
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def
cnormrnd(mu: Float, sig: Float, m: Int, n: Int): CMat
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def
cnormrnd(mu: Float, sig: Float, out: CMat): CMat
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def
connect(i: Int): (Int, Int)
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def
cos(a: Mat): Mat
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def
cos(a: Mat, b: Mat): Mat
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val
cosDFun: (Double) ⇒ Double
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val
cosFun: (Float) ⇒ Float
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def
cosh(a: Mat): Mat
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def
cosh(a: Mat, b: Mat): Mat
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def
cosh(in: GMat, out: Mat): GMat
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val
coshDFun: (Double) ⇒ Double
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val
coshFun: (Float) ⇒ Float
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def
countnz(a: Mat, n: Int, omat: Mat): IMat
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def
countnz(a: Mat): IMat
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def
countnz(a: Mat, n: Int): IMat
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def
countnz(a: SMat, n: Int): IMat
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def
countnz(a: SMat): IMat
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def
countnz(a: SMat, n: Int, omat: Mat): IMat
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def
countnz(a: SMat, omat: Mat): IMat
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def
countnz(a: SDMat, n: Int): IMat
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def
countnz(a: SDMat, n: Int, omat: Mat): IMat
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def
countnz(a: SDMat, omat: Mat): IMat
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var
cudarng: Array[curandGenerator]
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def
cumsum(a: LMat, out: Mat): LMat
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def
cumsum(a: LMat, n: Int, out: Mat): LMat
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def
cumsum(a: LMat): LMat
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def
cumsum(a: LMat, n: Int): LMat
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def
cumsum(a: IMat, out: Mat): IMat
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def
cumsum(a: IMat, n: Int, out: Mat): IMat
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def
cumsum(a: IMat): IMat
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def
cumsum(a: IMat, n: Int): IMat
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def
cumsum(a: FMat, out: Mat): FMat
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def
cumsum(a: FMat, n: Int, out: Mat): FMat
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def
cumsum(a: FMat): FMat
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def
cumsum(a: FMat, n: Int): FMat
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def
cumsum(a: DMat, out: Mat): DMat
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def
cumsum(a: DMat, n: Int, out: Mat): DMat
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def
cumsum(a: DMat): DMat
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def
cumsum(a: DMat, n: Int): DMat
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def
dbetarnd(p: Double, q: Double, m: Int, n: Int): DMat
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def
dbetarnd(p: Double, q: Double, out: DMat): DMat
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def
dcauchyrnd(a: Double, b: Double, m: Int, n: Int): DMat
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def
dcauchyrnd(a: Double, b: Double, out: DMat): DMat
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def
dexprnd(a: Double, out: DMat): DMat
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def
dexprnd(a: Double, b: Double, m: Int, n: Int): DMat
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def
dexprnd(a: Double, m: Int, n: Int): DMat
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def
dexprnd(a: Double, b: Double, out: DMat): DMat
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def
dgamrnd(shape: Double, scale: Double, m: Int, n: Int): DMat
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def
dgamrnd(shape: Double, scale: Double, out: DMat): DMat
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def
disconnect(i: Int): (Int, Int)
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def
dlaprnd(a: Double, b: Double, m: Int, n: Int): DMat
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def
dlaprnd(a: Double, b: Double, out: DMat): DMat
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def
dnormrnd(mu: Double, sig: Double, m: Int, n: Int): DMat
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def
dnormrnd(mu: Double, sig: Double, out: DMat): DMat
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def
doPowx(n: Int, a: Array[Double], p: Float, r: Array[Double]): Unit
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def
drand(out: DMat): DMat
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def
drand(m: Int, n: Int): DMat
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def
drand(m: Int, n: Int, minv: Double, maxv: Double): DMat
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def
drand(minv: Double, maxv: Double, out: DMat): DMat
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final
def
eq(arg0: AnyRef): Boolean
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def
equals(arg0: Any): Boolean
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def
ercinv(in: GMat): GMat
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def
ercinv(in: GMat, out: Mat): GMat
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def
erf(a: Mat): Mat
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def
erf(a: Mat, b: Mat): Mat
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val
erfDFun: (Double) ⇒ Double
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val
erfFun: (Float) ⇒ Float
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def
erfc(a: Mat): Mat
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def
erfc(a: Mat, b: Mat): Mat
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def
erfc(in: GMat, out: Mat): GMat
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val
erfcDFun: (Double) ⇒ Double
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val
erfcFun: (Float) ⇒ Float
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def
erfcinv(a: Mat): Mat
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def
erfcinv(a: Mat, b: Mat): Mat
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def
erfcinv(a: FMat): FMat
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def
erfcinv(a: FMat, out: Mat): FMat
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def
erfcinv(a: DMat): DMat
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def
erfcinv(a: DMat, out: Mat): DMat
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def
erfinv(a: Mat): Mat
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def
erfinv(a: Mat, b: Mat): Mat
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def
erfinv(in: GMat): GMat
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def
erfinv(in: GMat, out: Mat): GMat
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def
erfinv(a: FMat): FMat
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def
erfinv(a: FMat, out: Mat): FMat
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def
erfinv(a: DMat): DMat
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def
erfinv(a: DMat, out: Mat): DMat
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final
val
errcode: Any
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def
exp(a: Mat): Mat
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def
exp(a: Mat, b: Mat): Mat
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def
expm1(a: Mat): Mat
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def
expm1(a: Mat, b: Mat): Mat
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def
expm1(in: GMat): GMat
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def
expm1(in: GMat, out: Mat): GMat
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def
expm1(a: FMat, out: Mat): FMat
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def
expm1(a: DMat, out: Mat): DMat
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val
expm1DFun: (Double) ⇒ Double
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val
expm1Fun: (Float) ⇒ Float
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def
exppsi(a: Mat): Mat
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def
exppsi(a: Mat, b: Mat): Mat
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def
exppsi(in: GMat): GMat
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def
exppsi(in: GMat, out: Mat): GMat
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def
exppsi(a: FMat): FMat
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def
exppsi(a: FMat, out: Mat): FMat
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def
exppsi(a: DMat): DMat
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def
exppsi(a: DMat, out: Mat): DMat
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val
exppsiDFun: (Double) ⇒ Double
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val
exppsiFun: (Float) ⇒ Float
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def
exprnd(a: Float, out: FMat): FMat
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def
exprnd(a: Float, b: Float, m: Int, n: Int): FMat
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def
exprnd(a: Float, m: Int, n: Int): FMat
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def
exprnd(a: Float, b: Float, out: FMat): FMat
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def
finalize(): Unit
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def
floor(a: Mat): Mat
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def
floor(a: Mat, b: Mat): Mat
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def
floor(in: GMat): GMat
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def
floor(in: GMat, out: Mat): GMat
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def
floor(a: FMat, out: Mat): FMat
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def
floor(a: DMat, out: Mat): DMat
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val
floorDFun: (Double) ⇒ Double
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val
floorFun: (Float) ⇒ Float
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val
freeMemArray: Array[Long]
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def
gamma(a: Mat): Mat
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def
gamma(a: Mat, b: Mat): Mat
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def
gamma(in: GMat): GMat
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def
gamma(in: GMat, out: Mat): GMat
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def
gamma(a: FMat, out: Mat): FMat
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def
gamma(a: DMat, out: Mat): DMat
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val
gammaDFun: (Double) ⇒ Double
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val
gammaFun: (Float) ⇒ Float
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def
gammaln(a: Mat): Mat
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def
gammaln(a: Mat, b: Mat): Mat
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def
gammaln(in: GMat): GMat
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def
gammaln(in: GMat, out: Mat): GMat
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def
gammaln(a: FMat): FMat
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def
gammaln(a: FMat, out: Mat): FMat
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def
gammaln(a: DMat): DMat
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def
gammaln(a: DMat, out: Mat): DMat
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val
gammalnDFun: (Double) ⇒ Double
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val
gammalnFun: (Float) ⇒ Float
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def
gamrnd(shape: Float, scale: Float, m: Int, n: Int): FMat
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def
gamrnd(shape: Float, scale: Float, out: FMat): FMat
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def
gdnormrnd(mu: Double, sig: Double, nr: Int, nc: Int): GDMat
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def
gdnormrnd(mu: Double, sig: Double, out: GDMat): GDMat
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def
gdnormrnd(mu: Double, sig: Double, out: GDMat, nr: Int, nc: Int): GDMat
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def
gdrand(nr: Int, nc: Int): GDMat
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def
gdrand(nr: Int, nc: Int, out: GDMat): GDMat
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def
geornd(p: Double, m: Int, n: Int): IMat
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def
geornd(p: Double, out: IMat): IMat
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final
def
getClass(): Class[_]
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def
getGPU: Int
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def
getMatVecType(m: Mat): Int
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def
getVMLmode(): Int
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def
gnormrnd(mu: Float, sig: Float, nr: Int, nc: Int): GMat
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def
gnormrnd(mu: Float, sig: Float, out: GMat): GMat
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def
gnormrnd(mu: Float, sig: Float, out: GMat, nr: Int, nc: Int): GMat
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def
gpoissrnd(mu: Float, out: GIMat): GIMat
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def
gpoissrnd(mu: GMat): GIMat
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def
gpoissrnd(mu: Float, out: GIMat, nr: Int, nc: Int): GIMat
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def
gpoissrnd(mu: Float, nr: Int, nc: Int): GIMat
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def
grand(nr: Int, nc: Int): GMat
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def
grand(out: GMat): GMat
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def
grand(nr: Int, nc: Int, out: GMat): GMat
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def
hashCode(): Int
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def
initCUDArng(igpu: Int): Int
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def
initCUDArngs: Int
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def
initJCUDA: Unit
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final
def
isInstanceOf[T0]: Boolean
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def
laprnd(a: Float, b: Float, m: Int, n: Int): FMat
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def
laprnd(a: Float, b: Float, out: FMat): FMat
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def
ln(a: Mat): Mat
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val
lnDFun: (Double) ⇒ Double
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val
lnFun: (Float) ⇒ Float
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def
log10(a: Mat): Mat
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def
log10(a: Mat, b: Mat): Mat
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def
log10(in: GMat): GMat
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def
log10(in: GMat, out: Mat): GMat
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def
log10(a: CMat, out: Mat): CMat
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def
log10(a: FMat, out: Mat): FMat
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def
log10(a: DMat, out: Mat): DMat
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val
log10DFun: (Double) ⇒ Double
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val
log10Fun: (Float) ⇒ Float
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def
log1p(a: Mat): Mat
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def
log1p(a: Mat, b: Mat): Mat
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def
log1p(in: GMat): GMat
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def
log1p(in: GMat, out: Mat): GMat
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def
log1p(a: FMat, out: Mat): FMat
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def
log1p(a: DMat, out: Mat): DMat
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val
log1pDFun: (Double) ⇒ Double
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val
log1pFun: (Float) ⇒ Float
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def
max(a: Mat, b: Mat): Mat
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def
max(b: Double, a: SDMat): SDMat
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def
max(a: SDMat, b: Double): SDMat
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def
max(b: Float, a: SMat, omat: Mat): SMat
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def
max(a: SMat, b: Float, omat: Mat): SMat
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def
max(b: Float, a: SMat): SMat
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def
max(a: SMat, b: Float): SMat
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def
maxi(a: GDMat, dir: Int, out: Mat): GDMat
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def
maxi(a: GDMat, dir: Int): GDMat
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def
maxi(a: GMat, dir: Int, out: Mat): GMat
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def
maxi(a: GMat, dir: Int): GMat
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def
maxi(a: Mat): Mat
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def
maxi(a: Mat, b: Int): Mat
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def
maxi(a: SMat, omat: Mat): FMat
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def
maxi(a: SMat, n: Int, omat: Mat): FMat
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def
maxi(a: SMat, n: Int): FMat
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def
maxi(a: SDMat, n: Int, omat: Mat): DMat
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def
maxi(a: SDMat, n: Int): DMat
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def
maxi(a: LMat, n: Int, out: Mat): LMat
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def
maxi(a: LMat, n: Int): LMat
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def
maxi(a: IMat, n: Int, out: Mat): IMat
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def
maxi(a: IMat, n: Int): IMat
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def
maxi(a: FMat, n: Int, out: Mat): FMat
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def
maxi(a: FMat, n: Int): FMat
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def
maxi(a: DMat, n: Int, out: Mat): DMat
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def
maxi(a: DMat, n: Int): DMat
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def
maxi2(a: Mat): (Mat, Mat)
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def
maxi2(a: Mat, b: Int): (Mat, Mat)
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def
maxi2(a: GDMat, omat: Mat, omati: Mat, dir: Int): (GDMat, GIMat)
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def
maxi2(a: GMat, dir: Int): (GMat, GIMat)
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-
def
maxi2(a: GLMat, omat: Mat, omati: Mat, dir: Int): (GLMat, GIMat)
-
-
def
maxi2(a: GIMat, omat: Mat, omati: Mat, dir: Int): (GIMat, GIMat)
-
-
def
maxi2(a: GMat, omat: Mat, omati: Mat, dir: Int): (GMat, GIMat)
-
-
def
maxi2(a: LMat, d: Int): (LMat, IMat)
-
-
def
maxi2(a: IMat, d: Int): (IMat, IMat)
-
-
def
maxi2(a: FMat, d: Int): (FMat, IMat)
-
-
def
maxi2(a: DMat, d: Int): (DMat, IMat)
-
def
mean(a: Mat): Mat
-
def
mean(a: Mat, b: Int): Mat
-
-
def
mean(a: GMat, dim0: Int): GMat
-
-
def
mean(a: CMat, dim0: Int): CMat
-
-
def
mean(a: IMat, dim0: Int): FMat
-
-
def
mean(a: DMat, dim0: Int): DMat
-
-
def
mean(a: FMat, dim0: Int): FMat
-
-
-
-
-
-
-
-
-
-
-
-
-
-
def
min(a: Mat, b: Mat): Mat
-
def
min(b: Double, a: SDMat): SDMat
-
def
min(a: SDMat, b: Double): SDMat
-
def
min(b: Float, a: SMat, omat: Mat): SMat
-
def
min(a: SMat, b: Float, omat: Mat): SMat
-
def
min(b: Float, a: SMat): SMat
-
def
min(a: SMat, b: Float): SMat
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
def
mini(a: GDMat, dir: Int, out: Mat): GDMat
-
-
def
mini(a: GDMat, dir: Int): GDMat
-
-
def
mini(a: GMat, dir: Int, out: Mat): GMat
-
-
def
mini(a: GMat, dir: Int): GMat
-
def
mini(a: Mat): Mat
-
def
mini(a: Mat, b: Int): Mat
-
def
mini(a: SMat, omat: Mat): FMat
-
def
mini(a: SMat, n: Int, omat: Mat): FMat
-
-
def
mini(a: SMat, n: Int): FMat
-
-
def
mini(a: SDMat, n: Int, omat: Mat): DMat
-
-
def
mini(a: SDMat, n: Int): DMat
-
-
def
mini(a: LMat, n: Int, out: Mat): LMat
-
-
def
mini(a: LMat, n: Int): LMat
-
-
def
mini(a: IMat, n: Int, out: Mat): IMat
-
-
def
mini(a: IMat, n: Int): IMat
-
-
def
mini(a: FMat, n: Int, out: Mat): FMat
-
-
def
mini(a: FMat, n: Int): FMat
-
-
def
mini(a: DMat, n: Int, out: Mat): DMat
-
-
def
mini(a: DMat, n: Int): DMat
-
def
mini2(a: Mat): (Mat, Mat)
-
def
mini2(a: Mat, b: Int): (Mat, Mat)
-
-
-
-
def
mini2(a: GDMat, omat: Mat, omati: Mat, dir: Int): (GDMat, GIMat)
-
-
def
mini2(a: GMat, dir: Int): (GMat, GIMat)
-
-
def
mini2(a: GLMat, omat: Mat, omati: Mat, dir: Int): (GLMat, GIMat)
-
-
def
mini2(a: GIMat, omat: Mat, omati: Mat, dir: Int): (GIMat, GIMat)
-
-
def
mini2(a: GMat, omat: Mat, omati: Mat, dir: Int): (GMat, GIMat)
-
-
def
mini2(a: LMat, d: Int): (LMat, IMat)
-
-
def
mini2(a: IMat, d: Int): (IMat, IMat)
-
-
def
mini2(a: FMat, d: Int): (FMat, IMat)
-
-
def
mini2(a: DMat, d: Int): (DMat, IMat)
-
final
val
myrand: Random
-
def
nbinrnd(a: Double, p: Double, m: Int, n: Int): IMat
-
def
nbinrnd(a: Double, p: Double, out: IMat): IMat
-
final
def
ne(arg0: AnyRef): Boolean
-
def
norm(a: Mat): Double
-
def
norm(a: GMat): Double
-
def
norm(a: DMat): Double
-
def
norm(a: FMat): Float
-
def
normcdf(a: FMat): FMat
-
def
normcdf(a: FMat, out: Mat): FMat
-
def
normcdf(a: DMat): DMat
-
def
normcdf(a: DMat, out: Mat): DMat
-
def
norminv(a: FMat): FMat
-
def
norminv(a: FMat, out: Mat): FMat
-
def
norminv(a: DMat): DMat
-
def
norminv(a: DMat, out: Mat): DMat
-
def
normrnd(mu: Float, sig: Float, m: Int, n: Int): FMat
-
def
normrnd(mu: Float, sig: Float, out: FMat): FMat
-
final
def
notify(): Unit
-
final
def
notifyAll(): Unit
-
def
paretoGen(low: Int, high: Int, alpha: Double): (Int) ⇒ IMat
-
def
poissrnd(lambda: DMat): IMat
-
def
poissrnd(lambda: DMat, out: IMat): IMat
-
def
poissrnd(lambda: Double, m: Int, n: Int): IMat
-
def
poissrnd(lambda: Double, out: IMat): IMat
-
def
poissrnd(lambda: FMat): IMat
-
def
poissrnd(lambda: FMat, out: IMat): IMat
-
def
pow(a: Mat, b: Mat): Mat
-
-
-
-
-
-
-
-
-
-
val
powDFun: (Double, Double) ⇒ Double
-
val
powFun: (Float, Float) ⇒ Float
-
def
powrand(nrows: Int, ncols: Int, dens: Float = 10): SMat
-
def
powx(a: Mat, b: Double, c: Mat): Mat
-
def
powx(a: FMat, b: Float): FMat
-
def
powx(a: FMat, b: Float, out: Mat): FMat
-
def
powx(a: DMat, b: Double): DMat
-
def
powx(a: DMat, b: Double, out: Mat): DMat
-
def
prod(a: Mat, b: Int, c: Mat): Mat
-
def
prod(a: Mat): Mat
-
def
prod(a: Mat, b: Int): Mat
-
-
def
prod(a: LMat, n: Int, out: Mat): LMat
-
-
def
prod(a: LMat, n: Int): LMat
-
-
def
prod(a: IMat, n: Int, out: Mat): IMat
-
-
def
prod(a: IMat, n: Int): IMat
-
-
def
prod(a: FMat, n: Int, out: Mat): FMat
-
-
def
prod(a: FMat, n: Int): FMat
-
-
def
prod(a: DMat, n: Int, out: Mat): DMat
-
-
def
prod(a: DMat, n: Int): DMat
-
def
rand(out: FMat): FMat
-
def
rand(m: Int, n: Int): FMat
-
def
rand(m: Int, n: Int, minv: Float, maxv: Float): FMat
-
def
rand(minv: Float, maxv: Float, out: FMat): FMat
-
def
randperm(n: Int): IMat
-
def
resetGPU: Unit
-
def
resetGPUs: Int
-
def
roc(score: DMat, vpos0: DMat, vneg0: DMat, nxvals: Int): DMat
-
def
roc2(score: DMat, vpos0: DMat, vneg0: DMat, nxvals: Int): DMat
-
def
round(a: Mat): Mat
-
def
round(a: Mat, b: Mat): Mat
-
-
-
def
round(in: GMat): GMat
-
def
round(in: GMat, out: Mat): GMat
-
-
def
round(a: FMat, out: Mat): FMat
-
-
def
round(a: DMat, out: Mat): DMat
-
val
roundDFun: (Double) ⇒ Double
-
val
roundFun: (Float) ⇒ Float
-
def
setGPU(i: Int): Int
-
def
setVMLmode(n: Int): Int
-
def
setseed(seed: Int, igpu: Int): Unit
-
def
setseed(seed: Int): Unit
-
def
sign(a: Mat): Mat
-
def
sign(a: Mat, b: Mat): Mat
-
-
-
-
def
sign(in: GMat, out: Mat): GMat
-
-
-
-
-
val
signumDFun: (Double) ⇒ Double
-
val
signumFun: (Float) ⇒ Float
-
def
simplePowerLaw(range: Float): (Int) ⇒ IMat
-
def
sin(a: Mat): Mat
-
def
sin(a: Mat, b: Mat): Mat
-
-
-
-
-
-
-
-
-
-
-
val
sinDFun: (Double) ⇒ Double
-
val
sinFun: (Float) ⇒ Float
-
def
sinh(a: Mat): Mat
-
def
sinh(a: Mat, b: Mat): Mat
-
-
-
-
def
sinh(in: GMat, out: Mat): GMat
-
-
-
-
-
-
-
val
sinhDFun: (Double) ⇒ Double
-
val
sinhFun: (Float) ⇒ Float
-
def
snorm(a: Mat): Mat
-
def
sprand(nrows: Int, ncols: Int, rowdistr: (Int) ⇒ IMat, coldistr: (Int) ⇒ IMat): SMat
-
def
sprand(nrows: Int, ncols: Int, v: Double): SMat
-
def
sqrt(a: Mat): Mat
-
def
sqrt(a: Mat, b: Mat): Mat
-
-
-
-
def
sqrt(in: GMat, out: Mat): GMat
-
-
-
-
-
-
-
val
sqrtDFun: (Double) ⇒ Double
-
val
sqrtFun: (Float) ⇒ Float
-
final
val
stream: VSL
-
def
sum(a: GSDMat, n: Int, omat: Mat): GDMat
-
-
-
-
def
sum(a: GDMat, dir: Int, out: Mat): GDMat
-
-
def
sum(a: GDMat, dir: Int): GDMat
-
def
sum(a: GSMat, n: Int, omat: Mat): GMat
-
def
sum(a: GSMat, n: Int): GMat
-
-
-
def
sum(a: GMat, dir: Int, out: Mat): GMat
-
-
def
sum(a: GMat, dir: Int): GMat
-
def
sum(a: Mat, b: Int, c: Mat): Mat
-
def
sum(a: Mat): Mat
-
def
sum(a: Mat, b: Int): Mat
-
def
sum(a: CMat, n: Int, c: Mat): CMat
-
def
sum(a: CMat, n: Int): CMat
-
-
def
sum(a: SMat, n: Int, omat: Mat): FMat
-
-
def
sum(a: SMat, n: Int): FMat
-
-
def
sum(a: SDMat, n: Int, omat: Mat): DMat
-
-
def
sum(a: SDMat, n: Int): DMat
-
-
def
sum(a: LMat, n: Int, out: Mat): LMat
-
-
def
sum(a: LMat, n: Int): LMat
-
-
def
sum(a: IMat, n: Int, out: Mat): IMat
-
-
def
sum(a: IMat, n: Int): IMat
-
-
def
sum(a: FMat, n: Int, out: Mat): FMat
-
-
def
sum(a: FMat, n: Int): FMat
-
-
def
sum(a: DMat, n: Int, out: Mat): DMat
-
-
def
sum(a: DMat, n: Int): DMat
-
final
def
synchronized[T0](arg0: ⇒ T0): T0
-
def
tan(a: Mat): Mat
-
def
tan(a: Mat, b: Mat): Mat
-
-
-
-
-
-
-
-
-
-
-
val
tanDFun: (Double) ⇒ Double
-
val
tanFun: (Float) ⇒ Float
-
def
tanh(a: Mat): Mat
-
def
tanh(a: Mat, b: Mat): Mat
-
-
-
-
def
tanh(in: GMat, out: Mat): GMat
-
-
-
-
-
-
-
val
tanhDFun: (Double) ⇒ Double
-
val
tanhFun: (Float) ⇒ Float
-
def
toString(): String
-
val
totalMemArray: Array[Long]
-
def
trunc(a: Mat): Mat
-
def
trunc(a: Mat, b: Mat): Mat
-
-
-
def
trunc(in: GMat): GMat
-
def
trunc(in: GMat, out: Mat): GMat
-
-
def
trunc(a: FMat, out: Mat): FMat
-
-
def
trunc(a: DMat, out: Mat): DMat
-
val
truncDFun: (Double) ⇒ Double
-
val
truncFun: (Float) ⇒ Float
-
def
variance(a: Mat): Mat
-
def
variance(a: Mat, dim: Int): Mat
-
def
variance(a: GMat): GMat
-
def
variance(a: GMat, dim0: Int): GMat
-
def
variance(a: CMat): CMat
-
def
variance(a: CMat, dim0: Int): CMat
-
def
variance(a: IMat): FMat
-
def
variance(a: IMat, dim0: Int): FMat
-
def
variance(a: DMat): DMat
-
def
variance(a: DMat, dim0: Int): DMat
-
def
variance(a: FMat): FMat
-
def
variance(a: FMat, dim0: Int): FMat
-
val
vcAbsCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcAcosCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcAcoshCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcAsinCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcAsinhCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcAtanCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcAtanhCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcCosCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcCoshCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcExpCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcLnCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcLog10CFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcSinCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcSinhCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcSqrtCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcTanCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vcTanhCFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vdAbsDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdAcosDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdAcoshDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdAsinDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdAsinhDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdAtan2DFun: (Int, Array[Double], Array[Double], Array[Double]) ⇒ Unit
-
val
vdAtanDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdAtanhDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdCdfNormDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdCdfNormInvdFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdCeilDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdCosDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdCoshDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdErfDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdErfInvdFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdErfcDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdErfcInvdFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdExpDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdExpDFunMKL: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdExpm1DFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdFloorDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdLGammaDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdLnDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdLog10DFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdLog1pDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdPowDFun: (Int, Array[Double], Array[Double], Array[Double]) ⇒ Unit
-
val
vdPowxDFun: (Int, Array[Double], Double, Array[Double]) ⇒ Unit
-
val
vdRoundDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdSinDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdSinhDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdSqrtDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdTGammaDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdTanDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdTanhDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vdTruncDFun: (Int, Array[Double], Array[Double]) ⇒ Unit
-
val
vsAbsFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsAcosFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsAcoshFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsAsinFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsAsinhFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsAtan2Fun: (Int, Array[Float], Array[Float], Array[Float]) ⇒ Unit
-
val
vsAtanFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsAtanhFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsCdfNormFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsCdfNormInvFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsCeilFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsCosFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsCoshFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsErfFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsErfInvFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsErfcFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsErfcInvFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsExpFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsExpFunMKL: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsExpm1Fun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsFloorFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsLGammaFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsLnFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsLog10Fun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsLog1pFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsPowFun: (Int, Array[Float], Array[Float], Array[Float]) ⇒ Unit
-
val
vsPowxFun: (Int, Array[Float], Float, Array[Float]) ⇒ Unit
-
val
vsRoundFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsSinFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsSinhFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsSqrtFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsTGammaFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsTanFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsTanhFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
val
vsTruncFun: (Int, Array[Float], Array[Float]) ⇒ Unit
-
final
def
wait(): Unit
-
final
def
wait(arg0: Long, arg1: Int): Unit
-
final
def
wait(arg0: Long): Unit
Inherited from AnyRef
Inherited from Any